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An Almost Working Analogy - RonO's Ramblings

Jul. 8th, 2009 07:42 pm An Almost Working Analogy4 comments - Leave a commentPrevious Entry Share Next Entry


Date:July 9th, 2009 12:34 pm (UTC)
Silly question maybe since I don't game...
Is magic like creating an override function in C++?
Date:July 9th, 2009 02:56 pm (UTC)
More like a class that adds a property that is not in its parent class. In the GURPs case, the property in question works subtlety with methods that otherwise confirm to those of the parent.