RonO (rono_60103) wrote,

More meta-playing with D&D 3.5

I've spent some time this weekend playing around some more with RPGXplorer and creating D&D Characters. As a result I've updated my character reference page at

Specifically, I've created an index page and am now manually entering the characters and notes there, instead of trying to use the drupal weblinks. The weblinks just were too hard to update and didn't really produce the page I wanted.

I've started generating some higher level characters. Mostly I've been playing by the rules (the page tells you when I didn't). Once character was, however, a complete cheat. It is in honor of one of the first people I started playing with, and has the name, initial stats and class of one of his characters. I've also created a potentially nasty high-level character trying to play with a prestige class.

One thing I've noticed, and I'm not sure if it is RPGXplorer or me that has the problem. RPGXplorer only allows quarterstaff to be used as a double weapon, which makes it nearly useless to any low-level character. In older versions of D&D, the quarterstaff since it was cheap and available to nearly every class, was the weapon of choice for magic users and other similar classes. Now, the negative penalty for double weapon use makes it a poor choice, and a club is a much better choice. I'd think it was a bug in RPGXplorer's rule set, except when I try to add a 2-hand weapon quarterstaff, it gets the same negative modifiers (or somehow they are still seeing the core quarterstaff for part of the calculation). But, before I start bugging their forums about this, I'd be interested in how people who've actually played D&D 3 or 3.5 see this.


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